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Curriculum
- 18 Sections
- 85 Lessons
- 12 Weeks
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- Introduction to UX DesignUnderstanding User Experience (UX) and its importance is pivotal in contemporary design and product development. UX refers to the overall interaction a user has with a product, encompassing every touchpoint and encounter from initial engagement to ongoing usage. It goes beyond aesthetics, delving into the realm of emotions, ease of use, and overall satisfaction.5
- Requirement GatheringUX requirement gathering is the crucial initial phase of the design process, aiming to understand user needs and project objectives. It involves conducting interviews, surveys, and workshops to gather insights from stakeholders and end-users. This process helps identify user personas, pain points, and desired functionalities, shaping the foundation for an effective user experience design. Successful UX requirement gathering ensures alignment between user expectations and product goals, laying the groundwork for a user-centered design approach. It sets the stage for creating intuitive, engaging, and functional digital experiences that resonate with the target audience.2
- Pick a project portfolio1
- Market ResearchMarket research in UX refers to the process of gathering and analyzing information about the market and its potential users to inform the design and development of a product or service. It involves studying the target audience, understanding their needs, preferences, and behaviors, as well as evaluating the competitive landscape. The goal of market research in UX is to ensure that the resulting user experience aligns with user expectations, market trends, and business objectives.2
- User Research6
- Building User PersonaA user persona is a fictional representation of a specific user segment, created to humanize and understand the target audience in design and marketing. Typically based on research and real user data, a persona encapsulates demographic details, behaviors, goals, and challenges. By embodying the characteristics of a typical user, personas help guide decision-making, align teams, and ensure user-centric design, addressing the diverse needs of the intended audience. They serve as a valuable tool in empathizing with users, informing design choices, and enhancing overall user experiences in product development.3
- User Journey mapA User Journey Map in UX (User Experience) is a visual representation that illustrates the steps a user takes to accomplish a specific goal within a product or service. It provides a comprehensive view of the user's experience from the initial interaction to the final outcome, highlighting touchpoints, emotions, and interactions along the way. User Journey Maps help designers, product teams, and stakeholders understand the user's perspective, identify pain points, and optimize the overall user experience.2
- Information Architecture2
- Figma Tool19
- 9.1Figma Introduction12 Minutes
- 9.2Figma Tools and Menus50 Minutes
- 9.3Figma Interfaces10 Minutes
- 9.4Figma Frames20 Minutes
- 9.5Figma Constraints20 Minutes
- 9.6Figma Auto Layout20 Minutes
- 9.7Figma – V H Scrollable content12 Minutes
- 9.8Figma Colors Fill & Strokes16 Minutes
- 9.9Figma – Create UI Elements55 Minutes
- 9.10Figma UI Assignment 160 Minutes
- 9.11Figma Effects18 Minutes
- 9.12Figma Export options20 Minutes
- 9.13Figma Components30 Minutes
- 9.14Figma Variants25 Minutes
- 9.15Figma Variants Part 220 Minutes
- 9.16Figma Local Variables-colors40 Minutes
- 9.17Figma Local Variables-numbers10 Minutes
- 9.18Figma Local Variables-Boolean25 Minutes
- 9.19Figma Local Variables-strings8 Minutes
- Wireframing and Prototyping2
- Visual Design and Interaction Design9
- Prototyping and Interaction4
- Usability Testing and Evaluation4
- User Experience and Accessibility12
- 14.0Accessibility in UX Design
- 14.1Alternative Text and Image Accessibility
- 14.2Color Contrast and Visual Accessibility
- 14.3Designing Accessible User Interfaces
- 14.4Implementing Accessibility Guidelines (WCAG)
- 14.5Keyboard Accessibility and Focus Management
- 14.6Principles of Accessible Design
- 14.7Responsive Design and Accessibility
- 14.8Screen Reader Compatibility
- 14.9Semantic HTML and Structure
- 14.10Understanding Disabilities and Accessibility Needs
- 14.11User Experience and Accessibility
- UX in Practice and Future Trends6
- Emerging Trends in UX3
- Dark patterns in UX1
- Development team's Hand off3